Architeuthis wrote:Also as a side note it would be grand if they would make a change to the blocking system--pressing block shouldn't make you duckwalk attack and block, it should just raise your shield and make it so you block but cant swing. You could still run though. Just some ideas to make it more fun and balanced without touching the big GM moneymaker.
Blocking without swinging? That would kill half of the in-novel combat strategies. People throw spears, thrust with spears, scorpion swords, etc. with their shields risen in the novels.
The idea of holding up a shield but not being able to swing is just... no. It defies all combative logic.
Only in 'OHSHIT!' moments would a person lift their shield and run at high speed without worrying about their weapons. The duckwalk is far more realistically frequent in combative terms than the ohshit-run.