Traffic and you

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Does traffic effect your decision on playing at a sim?

Yes, I look for places to play based on highest traffic.
10
13%
Yes, I look for places to play based on highest traffic.
10
13%
No, I look for a city or theme I'm interested in and try playing in that sim.
23
29%
No, I look for a city or theme I'm interested in and try playing in that sim.
23
29%
Other(please explain)
6
8%
Other(please explain)
6
8%
 
Total votes: 78
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Glaucon
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Re: Traffic and you

Postby Glaucon » Fri Dec 06, 2013 2:56 am

@ Théoden: Yeah. I understood. Was posting something with the old half-empty half-full metaphor myself, trying to explain it, but I figured she would just deny it anyway, coming from me. So, decided not to bother. :)

But taking up what you were talking about, the 'learning curve':

Perhaps not for everyone but generally, people need to have paid attention in middle school and high school in English class to grasp grammar, sentence structure, vocabulary, and have had practice in creative thinking. All this takes years to develop generally.


Depends on what you want, really. If you want basic one-lining, people need to speak a little English (although the translator will do in a pinch), need to be at least slightly below average in intelligence, need to have been taught and understood the most basic of the basics.

Anyone that isn't very stupid or doesn't speak English at all can learn this. Most 'gamers' could, if they wanted.

If you want half-decent semi-para, they need a lot more. The translator won't do, really. They need to be able to speak English and be able to at least read and understand complex sentences. They need to understand the basics of RP fairly well, probably need to be above average in intelligence, and some creativity is also desirable.

An intelligent person with a decent command of the language and a fair general education can learn this fairly quickly, the RP-stuff and the essentials of the lore being the hardest (IC, OOC, no metagaming, etc. and for Gor, the lore relating to the theme.) All fairly smart people with an open mind can become good semi-para RP-ers. That includes all smart 'gamers' that speak English.

The same minimum requirements apply for full para-RP, except that people need to be able to write long posts. And if those are going to have to be any good, and not just meaningless babble, or memorized para-fluffing, that rules out most non-native speakers. It rules out many without a flair for writing. It rules out a lot of 'silent types', and people without an ever-flowing well of at least semi-creative writing inside their heads.

Some people have that talent, and have learned to use it long before. Many para-RP-ers report having some 'amateur-writing experience' or background. I suppose it can be learned, but I am not sure if people can really learn to do this stuff well in just a couple of years, after the formative teenage/adolescent years. For many that come to this sort of writing late, it will always be a major effort, though some may have had no experience, but discover that they just had the talent already. It can't really be learned within a reasonable time-frame within SL, unless someone already had the skill (and required patience for it) already. Para-RP will always be a niche thing, because most people don't have the right screw loose for it. Probably less than 5% of the population of an English-speaking country would have the right combination of skills and personality to be able to para-RP and enjoy it, I'd guestimate.

So, effectively, the skill cannot be learned (or maybe only by a few). But some 'gamers' just happen to also be the sort that tried to write books when they were teenagers, or short stories, etc. Those play games and stuff too. So, if someone already has that skill, is 'wordy' enough, etc, they can still 'evolve' from a 'gamer' to a para-RPing player.
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Cassie
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Re: Traffic and you

Postby Cassie » Fri Dec 06, 2013 3:05 am

Glaucon: Either you like written roleplay or you don't!
I was introduced to my first example of written text rp in a Vampire The Masquerade chat several years ago and came from the more immediate table Vampire game.
The result was horrible. Not only the brought me over without being overly descriptive of what I was supposed to know but thre me in a situation and expected a certain type of description of me.
The Game Master wrote a descriptive and detailed situation to me of about 20 lines and I went :hiding:
Seeing other people reply with even more lines of their inner feelings without any actions made me puke and well it's taste. I didn't like it. Probably Gor back then would have not worked for me.

What works for me is what I get in return, when I see a situation where others enjoy themselves I am attracted to follow and try it out. SL Gor stuck to me yes... but even though I know several of friends who have a higher written and oral capacity I am sure the Gorean genre is not for them. Clique of a clique of a clique... the more something becomes elite... closed... the harder it becomes to attract people.

Gor's only true weapon is making people think we are a Sex Club. Make people come for the boobs and cock and hope they stay for the stories.
Godless heathens always waltz on the sky.
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Glaucon
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Re: Traffic and you

Postby Glaucon » Fri Dec 06, 2013 3:17 am

Cassie wrote:Glaucon: Either you like written roleplay or you don't!


Oh, true. But there is written role-play, and there is written role-play. I suppose all of us here like written RP in the broad sense. And I like it enough not to mind para-ing away some. Though the long form is not my preference.

but even though I know several of friends who have a higher written and oral capacity I am sure the Gorean genre is not for them. Clique of a clique of a clique... the more something becomes elite... closed... the harder it becomes to attract people.


Traditionally, SL Gor has not been inhabited by para-RPer. There were quite a few among the people coming in from text-only Gor, but some of those dropped out of para-mode, and they were soon outnumbered by non-para-RP-ers. And I cannot remember anyone insisting on para as a requirement in the old days. I think the para-RP thing in Gor actually made a bit of a come-back through the influence of off-Gor RP sims. They also brought over a bit more of a 'militant' para-RP attitude from those sims. Para or the highway.

But I think it was proven through some sims that para-RP CAN work within SL Gor. But it does seem that it needs to be paired with a degree of self-chosen seclusion. And it is not consistent. Because it appears that these para-only players still go to the Gor Hub, concern themselves with non-para sims, feel they are part of a greater community. That is different from most non-Gor para sims.

Gor's only true weapon is making people think we are a Sex Club. Make people come for the boobs and cock and hope they stay for the stories.


Well, that used to work. But I think they caught on. ;)
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Cassie
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Joined: Fri May 31, 2013 1:09 am
SL Name: Isabeus

Re: Traffic and you

Postby Cassie » Fri Dec 06, 2013 3:30 am

Yeah forgot to intend about the inner circle of the circle specification:

RP > GOR > semi-para written
Clique of a clique of a clique mentioned that.

I have lowered my standards (like skipping some errors and trying to not mind plot holes as much :| ) Overall I don't like myself waiting 15 minutes for a wall of written unless necessary. There have been moments where a wall of RP is necessary but when I run to someone for an urgency I expect not more than 2-3 lines.
Ok god didn't want to place standards there but my meaning is that while it's not fair for anyone to have to compromise their preference they actually should (SHOULD! SHOULD! SHOULD!) cause that's what a virtual game is for. If you never make a bend over you can't expect one from the other party.

That's why we complain to Blizzard for not letting us play offline.

Gor is a clique itself so when we go and expect a certain level teo we are aiming way high.

Don't know how to solve it.

I have been in Cracden... there is a constant amount of people and more men around than most Gorean sims. Also I never met a oneliner there but generally... most have this thing in common. A lot wait to for someone to approach them just like in Gor.
Refreshingly enough Rping as a guy there is no big deal since women can do what they want and I was generally ignored.
Godless heathens always waltz on the sky.
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Frevet
Posts: 680
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Re: Traffic and you

Postby Frevet » Fri Dec 06, 2013 8:56 am

@ Theoden: You'd be surprised how many crappy role-players there are in medieval fnatasy sims/GoT sims. But with the few choices given, they seem to get eliminated rather quickly. There are very, very few sims of that kind that support a larger amount of players that are crappy. So apparently it does work in some way. The traffic DOES get spread like shit in Gor. Yet alone all those sims that cater to para-btb-rp are way too many for the comparably few people interested.

Sure, it adds variation, but if there are too much choices, people will sit on their respective empty sims for a long time. If there are no chocies, people learn to deal..and to teach. I have met quite a few people who actually learned how to rp in sims like KL...simply because they were told to either cope or leave.

Also, thanks a lot! :)
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Cassie
Posts: 259
Joined: Fri May 31, 2013 1:09 am
SL Name: Isabeus

Re: Traffic and you

Postby Cassie » Fri Dec 06, 2013 10:22 am

Frevet wrote:Sure, it adds variation, but if there are too much choices, people will sit on their respective empty sims for a long time. If there are no chocies, people learn to deal..and to teach. I have met quite a few people who actually learned how to rp in sims like KL...simply because they were told to either cope or leave.

Also, thanks a lot! :)


That's true.
Godless heathens always waltz on the sky.
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Architeuthis
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Re: Traffic and you

Postby Architeuthis » Fri Dec 06, 2013 11:10 am

Maybe if there were say 10 stable Gor sims instead of 200+ with new ones constantly opening and closing behaviors would be different.
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Victor.
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Re: Traffic and you

Postby Victor. » Fri Dec 06, 2013 12:04 pm

Architeuthis wrote:Maybe if there were say 10 stable Gor sims instead of 200+ with new ones constantly opening and closing behaviors would be different.


Imagine the amount of people who'd act like total dicks if they only had limited choices of sims to behave like that on before they'd simply be shit out of luck.

I am pretty sure it'd gravitate towards 0.
Eifersucht ist eine Leidenschaft, die mit Eifer sucht, was Leiden schafft. // Jealousy is a passion, seeking zealously what causes suffering. Franz Grillparzer
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Architeuthis
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Re: Traffic and you

Postby Architeuthis » Fri Dec 06, 2013 1:09 pm

That's the point though, Vic. If the choices were more limited then maybe being banned would be a much bigger deal. As it is now people already act like complete dicks because they can always go somewhere else.
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Victor.
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Re: Traffic and you

Postby Victor. » Fri Dec 06, 2013 1:15 pm

Architeuthis wrote:That's the point though, Vic. Maybe if people knew that certain behavior wouldn't fly then being banned would be a much bigger deal. As it is now people already act like complete dicks because they can always go somewhere else.


Yeah, I wasn't disagreeing at all.

Imagine there are 10 sims - 3 of those might cater to that particular part of counter-earth you're partial towards. Be it the Taharian region, Jungles of Ushindi - you name it.

If you really only have 3 options to pick from, you'll be at your best fucking behaviour to make sure you don't end up being banned from even one of those.

And with all of them moderately busy as a consequence, you'd really not want to saw off the branch you're sitting on.

I think, for the community at large, this would be a way better point of departure when it comes to RP stories, inter & intra sim wide RP, than we currently have.

Add an extended IP ban to it or whatever it'd be to make sure someone from that very location won't ever gain access on that sim again no matter how many alts and modem resets he goes through and you'd probably look at a community suddenly much more mature and pleasant-natured (ESPECIALLY when it comes to conflict situations ICly).
Eifersucht ist eine Leidenschaft, die mit Eifer sucht, was Leiden schafft. // Jealousy is a passion, seeking zealously what causes suffering. Franz Grillparzer

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