I love how you left the censorship out at one line in this Bella was a bit odd, I give you that. But then again I don't know what the emote was she was referring to, if you thought-emote insulted her, I'd say you had it coming your way.
And OF COURSE my memories about Salernum have a rosy-hue, hence why I put the disclaimer about nostalgia there. But from my experience, what you've encountered was by far the exception to the rule.
Though, FWs with the notable exception of Gretchen, Eve, Allison and Melisandre are always kinda weird if you ask me...
Victor. wrote: I don't know the thought-emote you gave her that kickstarted all of this, but it seems that this was drama between Bella, your guy and yourself that had little to do with the city you were in...At least she apologized at the end and admitted her wrong doing? *shrugs*
serene mistwood wrote:
And yeah, I agree most FW are kinda weird ..
Olaf wrote:A SIM owner should provide the environment and opportunities for stories to develop, but they are not the storytellers, they are not the Spielbergs of SL Gor. You cannot expect players to want to play the part you have decided they should, you can only point them in a direction and hope they go there. The players tell the story, not you. When you try to force it, your SIM dies, and it should die.
Feorie wrote:3. Don't freak out about traffic. We're going in to the slow time of the year for 'sim traffic'. The US is celebrating Thanksgiving, then Christmas...it doesn't usually pick up until around Feb. 1 or so. Then the summer is always depressing for sim traffic as well. There is an ebb and flow. Sometimes the numbers are high, and sometimes they aren't. Thats just how it is.
Arella wrote:You fail to recognize just how important it is to have leadership and a genuine interest in a sims players.You can't just slap out your pretty build, tell them to come and create their own stories without any guidance or support from the sim and group owners,[...]
Arella wrote:continually scold them all in notices and group chats..
Victor wrote:I'd say right now, a sim's life time cycle spans but a few months. How many months that are, hugely depends on what time your sim opens, in my experience. Opening up a sim in October seems to be the wisest choice. Autumn is in full swing, people get lazier, their outdoor activities in most parts of the world diminish week-days and they generally are online more, RP more.
Dren wrote:Another issue is time. Someone who can afford to be here daily will have in 5 months more RP experience then I in 5 years. And so, no doubt, will get bored much sooner than I. Those with time on their hand will determine role play far more than I ever will.
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