Glaucon wrote:Now, it is easy to see what shadows do... as well as depth of field (which seems a bit pointless to me... why 're-create' the limitations of an actual camera lens in SL?)... and I more or less know what the other two are, supposed to do... but what 'benefit' do they represent in practice? Shadows are pretty... I can see that. The other options... well... do they make things look prettier? I haven't really managed to notice it.
Many of these effects are for photography and machinima and not really intended to enhance the day to day walking around use I imagine. I only turn them on for certain photography experiments.
@Kait - I used to love Nirans before Christmas and then the later releases started crapping out on me. Even if I could stay in world without crashing every 5 minutes, it was laggy and glitchy. I was told to delete all traces of Nirans folder (it doesn't have an uninstaller) which I had done and it didn't work.
THEN I realized I wasn't in fact deleting all traces. There were additional folders under my app data in both local and roamning that I hadn't been deleting because I couldn't see them. These folders were hidden by default on my Windows 7 and I didn't realize that. Only when I went to search and typed %appdata% with the % signs was I able to see the leftovers I had of Nirans and then figured out how to turn on my hidden folders. Deleting those along with the actual Niran's folder, reinstalling, and I'm back to happy again.
I don't know if you've already tried this or not, I thought I had and couldn't figure out why it wasn't working, but now that I realize what I was doing wrong I just wanted to share in case anyone else has this.
I'm so relieved as well, it's truly my favorite viewer and I hated not being able to use it. Best? That's hard to say, I guess it depends how you define best, but it's my favorite for the graphics. One thing to keep in mind with FPS comparisons with Nirans is that High is equivalent to other viewers Ultra, it has an additional graphics level. So comparing FPS on Ultra to Ultra isn't quite apples and oranges. Also, it was built with photography and machinima in mind, a whole new look to SL, not for performance though I'm finding it more than adequate for my needs.